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	<title>Comments for The Battlegames Blog</title>
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	<description>Ongoing thoughts from the Battlegames Editor</description>
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		<title>Comment on Wargamers&#8217; cheese by Ashley</title>
		<link>http://battlegames.wordpress.com/2009/06/12/wargamers-cheese/#comment-436</link>
		<dc:creator>Ashley</dc:creator>
		<pubDate>Wed, 07 Oct 2009 20:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=193#comment-436</guid>
		<description>Herding cats and cheese, I see where you are coming from, but it is a little bit of mixed metaphor. Cats chasing mice who use cheese to entice said mice OTOH is probably stretching the metaphor&#039;s analogy too much.

Market penetration, diversity and product quality are all driven by a combination of demand and taste, along with that indefinable je ne sais quoi? 

Anyway, what we like is driven by what we know, but perhaps wargamers are more open to trying to find new stimuli? Perhaps not so much cheese, as crack cocaine?</description>
		<content:encoded><![CDATA[<p>Herding cats and cheese, I see where you are coming from, but it is a little bit of mixed metaphor. Cats chasing mice who use cheese to entice said mice OTOH is probably stretching the metaphor&#8217;s analogy too much.</p>
<p>Market penetration, diversity and product quality are all driven by a combination of demand and taste, along with that indefinable je ne sais quoi? </p>
<p>Anyway, what we like is driven by what we know, but perhaps wargamers are more open to trying to find new stimuli? Perhaps not so much cheese, as crack cocaine?</p>
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		<title>Comment on Wargamers&#8217; cheese by Bill Haggart</title>
		<link>http://battlegames.wordpress.com/2009/06/12/wargamers-cheese/#comment-434</link>
		<dc:creator>Bill Haggart</dc:creator>
		<pubDate>Sat, 26 Sep 2009 20:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=193#comment-434</guid>
		<description>Just to follow-up. Dan wrote: 
&lt;q&gt;&quot;As to why there should be such fragmentation you’ve only got to look to the cheese metaphor, if the grass is always greener on the other side of the hill then it the cows milk and therefore the cheese is always better over the hill. Every gamer secretly believes that just over the hill the next set of rules will be THE SET&quot;&lt;/q&gt;

That may be why there are lots of cheese types, but for the hobby, we aren&#039;t all that good at identifying which side of the hill we&#039;re on, let alone the greener side... That&#039;s why the cheese industry has an every increasing variety of cheeses, fermentation if you will, while the hobby has fragmentation instead.

Tell me, which games are brigade level: General de Brigade, Age of Eagles, Grande Armee, Snappy Nappys, Empire V and/or Field of Battle? Everyone has their own answer to that, but no agreement.

Bill H. 
Bill H.</description>
		<content:encoded><![CDATA[<p>Just to follow-up. Dan wrote:<br />
<q>&#8220;As to why there should be such fragmentation you’ve only got to look to the cheese metaphor, if the grass is always greener on the other side of the hill then it the cows milk and therefore the cheese is always better over the hill. Every gamer secretly believes that just over the hill the next set of rules will be THE SET&#8221;</q></p>
<p>That may be why there are lots of cheese types, but for the hobby, we aren&#8217;t all that good at identifying which side of the hill we&#8217;re on, let alone the greener side&#8230; That&#8217;s why the cheese industry has an every increasing variety of cheeses, fermentation if you will, while the hobby has fragmentation instead.</p>
<p>Tell me, which games are brigade level: General de Brigade, Age of Eagles, Grande Armee, Snappy Nappys, Empire V and/or Field of Battle? Everyone has their own answer to that, but no agreement.</p>
<p>Bill H.<br />
Bill H.</p>
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		<title>Comment on Wargamers&#8217; cheese by Bill Haggart</title>
		<link>http://battlegames.wordpress.com/2009/06/12/wargamers-cheese/#comment-433</link>
		<dc:creator>Bill Haggart</dc:creator>
		<pubDate>Sat, 26 Sep 2009 19:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=193#comment-433</guid>
		<description>The cheese metaphor reveals the real problem being discussed with the Wargaming hobby. The comparison with the Cheese industry demonstrates how backward our wargaming &#039;industry&#039; remains. 

When you go out and look for a new cheese, they are already categorized by taste and production. They have &#039;types&#039; that mean something to the buyer. I know that when I buy a Jarlsburg cheese, it is going to taste much like Swiss, but not Goda or Brie. Only someone completely ignorant of cheese types would have to taste every cheese to find out which ones they like best.  

Or take another hobby. Radio Controlled Models. There are free flight, scale, and true scale planes, each with their own unique characteristics, both in structure and flight. If a model kit falls &#039;inbetween&#039; those two, we still have a good idea of what we are buying with little effort or explanation. 

Not so with wargames, particularly miniature rules. Oh, we have skirmish, brigade, battalion, division, operational, tactical, etc. etc. games, but that doesn&#039;t tell you the game mechanics at all, let alone scale most of the time. To know what a game does and how it does it, you have to buy it or have an individual description--often very involved because there are few common descriptors for miniatures rules. 

If this seems to be stretching the point, Take Snappy Nappy, Grande Armee, Age of Eagles, Volley and Bayonet, and Piquet&#039;s Grognard and describe in any way that might offer a coherent comparison of play. Even if you could, it would be your own personal view and not at all meaningful for hobby, and not all gamers. Sort of like each cheese maker making up their own name and categories for cheeses.  You have to trust your friend or reviewer to tell you accurately what they each taste like...

There is the old joke about someone finding Velveeta Cheese in the Import Section of their super market. The joke for the wargaming hobby is that such things happen all the time and no one knows the difference...

Bill H.</description>
		<content:encoded><![CDATA[<p>The cheese metaphor reveals the real problem being discussed with the Wargaming hobby. The comparison with the Cheese industry demonstrates how backward our wargaming &#8216;industry&#8217; remains. </p>
<p>When you go out and look for a new cheese, they are already categorized by taste and production. They have &#8216;types&#8217; that mean something to the buyer. I know that when I buy a Jarlsburg cheese, it is going to taste much like Swiss, but not Goda or Brie. Only someone completely ignorant of cheese types would have to taste every cheese to find out which ones they like best.  </p>
<p>Or take another hobby. Radio Controlled Models. There are free flight, scale, and true scale planes, each with their own unique characteristics, both in structure and flight. If a model kit falls &#8216;inbetween&#8217; those two, we still have a good idea of what we are buying with little effort or explanation. </p>
<p>Not so with wargames, particularly miniature rules. Oh, we have skirmish, brigade, battalion, division, operational, tactical, etc. etc. games, but that doesn&#8217;t tell you the game mechanics at all, let alone scale most of the time. To know what a game does and how it does it, you have to buy it or have an individual description&#8211;often very involved because there are few common descriptors for miniatures rules. </p>
<p>If this seems to be stretching the point, Take Snappy Nappy, Grande Armee, Age of Eagles, Volley and Bayonet, and Piquet&#8217;s Grognard and describe in any way that might offer a coherent comparison of play. Even if you could, it would be your own personal view and not at all meaningful for hobby, and not all gamers. Sort of like each cheese maker making up their own name and categories for cheeses.  You have to trust your friend or reviewer to tell you accurately what they each taste like&#8230;</p>
<p>There is the old joke about someone finding Velveeta Cheese in the Import Section of their super market. The joke for the wargaming hobby is that such things happen all the time and no one knows the difference&#8230;</p>
<p>Bill H.</p>
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		<title>Comment on Wargamers&#8217; cheese by Peeler</title>
		<link>http://battlegames.wordpress.com/2009/06/12/wargamers-cheese/#comment-432</link>
		<dc:creator>Peeler</dc:creator>
		<pubDate>Sat, 26 Sep 2009 15:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=193#comment-432</guid>
		<description>Ha Ha!! Excellent post, and so very apt. You may find yourself running &quot;Wargamers Anonymous&quot; meetings with posts like that. Keep it up, all enjoyed. 
Regards, Peeler</description>
		<content:encoded><![CDATA[<p>Ha Ha!! Excellent post, and so very apt. You may find yourself running &#8220;Wargamers Anonymous&#8221; meetings with posts like that. Keep it up, all enjoyed.<br />
Regards, Peeler</p>
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		<title>Comment on Wargamers&#8217; cheese by Dan Johnson</title>
		<link>http://battlegames.wordpress.com/2009/06/12/wargamers-cheese/#comment-422</link>
		<dc:creator>Dan Johnson</dc:creator>
		<pubDate>Wed, 05 Aug 2009 13:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=193#comment-422</guid>
		<description>Hi,

I thoroughly enjoyed the &quot;Cheese Blog&quot; and found the analogy both witty and very apt; I particularly liked the metaphor of the kaleidoscope which seems to sum up the hobby.

As to why there should be such fragmentation you&#039;ve only got to look to the cheese metaphor, if the grass is always greener on the other side of the hill then it the cows milk and therefore the cheese is always better over the hill.  Every gamer secretly believes that just over the hill the next set of rules will be THE SET.  The perfect wargames rules; historically accurate, fast play, easy to understand, written in the common tongue and compatible with all existing basing formats.  

One the other hand it could just be Kraft Cheese Slices.

Dan</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I thoroughly enjoyed the &#8220;Cheese Blog&#8221; and found the analogy both witty and very apt; I particularly liked the metaphor of the kaleidoscope which seems to sum up the hobby.</p>
<p>As to why there should be such fragmentation you&#8217;ve only got to look to the cheese metaphor, if the grass is always greener on the other side of the hill then it the cows milk and therefore the cheese is always better over the hill.  Every gamer secretly believes that just over the hill the next set of rules will be THE SET.  The perfect wargames rules; historically accurate, fast play, easy to understand, written in the common tongue and compatible with all existing basing formats.  </p>
<p>One the other hand it could just be Kraft Cheese Slices.</p>
<p>Dan</p>
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		<title>Comment on Wargamers&#8217; cheese by Bill Haggart</title>
		<link>http://battlegames.wordpress.com/2009/06/12/wargamers-cheese/#comment-410</link>
		<dc:creator>Bill Haggart</dc:creator>
		<pubDate>Sun, 19 Jul 2009 15:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=193#comment-410</guid>
		<description>I don&#039;t think Henry was complaining about excessive choices, but rather the difficulty of making sense of the numbers and &#039;types&#039;:

&quot;he marketplace is like a kaleidoscope: wherever you look, it fragments into a thousand different periods, scales, rulesets.&quot;  

He then makes an anology to buying cheese that I think indirectly identifies the issue in our hobby:

From time to time, I’ll buy a different cheese, just to see what it’s like. If I like it, I’ll buy it again.

&quot;I suppose that if I were to run a dairy making cheese, the best I can hope for is that my cheese is on the shelves alongside the others, and that I’ve done everything I possibly can to make sure that my cheese is attractive and well packaged, so as to get noticed by the customer.&quot;

See, when making cheese there are names for types and categories of cheese, so that the maker can target his audience as well as the needed ingredients. The buyer, when they like a type of cheese can easily identify similar cheeses and know when they are trying a radically different cheese.

We can&#039;t do that in our hobby. You might buy a skirmish game, or a &#039;beer-and-pretzel&#039; game or a squad-level game and get the same rules, or all three could be entirely different in scale, content and play. The only way to know is to play all three.  When there are so many &#039;cheeses&#039; out there, a person can get fat simply finding the &#039;right one.&#039;

I have to point out that most hobbies deal with this issue early on. Ours seems to insist on going without as though any categories of wargames is some sort of conspiracy bent on telling wargamers what they have to play...  As for &#039;official&#039;, I would imagine in a hobby where rules never stay the same once purchased, adding to the kaleidoscope of choices, the original designer might want to keep some clariety with his rules and the changes. I mean how many variations of Fire &amp; Fury are there? Hausenhuer&#039;s version is called BOFF simply to identify it as the &#039;basic&#039; rules.

Nothing wrong with the variety, it&#039;s just a real effort to make sense of it. Half the time is is pure dumb luck and a whole lot of effort to find a new set of rules I really like, knowing from that experience that I haven&#039;t seen all the possible rules in that period available and still not sure if I could find rules with similar concepts even if I tried. It isn&#039;t surprising that so many gamers create their own rules. It&#039;s just easier. We all have just so much time. 

Best Regards,
Bill H.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think Henry was complaining about excessive choices, but rather the difficulty of making sense of the numbers and &#8216;types&#8217;:</p>
<p>&#8220;he marketplace is like a kaleidoscope: wherever you look, it fragments into a thousand different periods, scales, rulesets.&#8221;  </p>
<p>He then makes an anology to buying cheese that I think indirectly identifies the issue in our hobby:</p>
<p>From time to time, I’ll buy a different cheese, just to see what it’s like. If I like it, I’ll buy it again.</p>
<p>&#8220;I suppose that if I were to run a dairy making cheese, the best I can hope for is that my cheese is on the shelves alongside the others, and that I’ve done everything I possibly can to make sure that my cheese is attractive and well packaged, so as to get noticed by the customer.&#8221;</p>
<p>See, when making cheese there are names for types and categories of cheese, so that the maker can target his audience as well as the needed ingredients. The buyer, when they like a type of cheese can easily identify similar cheeses and know when they are trying a radically different cheese.</p>
<p>We can&#8217;t do that in our hobby. You might buy a skirmish game, or a &#8216;beer-and-pretzel&#8217; game or a squad-level game and get the same rules, or all three could be entirely different in scale, content and play. The only way to know is to play all three.  When there are so many &#8216;cheeses&#8217; out there, a person can get fat simply finding the &#8216;right one.&#8217;</p>
<p>I have to point out that most hobbies deal with this issue early on. Ours seems to insist on going without as though any categories of wargames is some sort of conspiracy bent on telling wargamers what they have to play&#8230;  As for &#8216;official&#8217;, I would imagine in a hobby where rules never stay the same once purchased, adding to the kaleidoscope of choices, the original designer might want to keep some clariety with his rules and the changes. I mean how many variations of Fire &amp; Fury are there? Hausenhuer&#8217;s version is called BOFF simply to identify it as the &#8216;basic&#8217; rules.</p>
<p>Nothing wrong with the variety, it&#8217;s just a real effort to make sense of it. Half the time is is pure dumb luck and a whole lot of effort to find a new set of rules I really like, knowing from that experience that I haven&#8217;t seen all the possible rules in that period available and still not sure if I could find rules with similar concepts even if I tried. It isn&#8217;t surprising that so many gamers create their own rules. It&#8217;s just easier. We all have just so much time. </p>
<p>Best Regards,<br />
Bill H.</p>
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		<title>Comment on Wargamers&#8217; cheese by Keith Flint</title>
		<link>http://battlegames.wordpress.com/2009/06/12/wargamers-cheese/#comment-409</link>
		<dc:creator>Keith Flint</dc:creator>
		<pubDate>Sat, 18 Jul 2009 12:35:37 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=193#comment-409</guid>
		<description>Well done Henry. One of the wittiest bits of wargames writing I&#039;ve read in a long time. 

I don&#039;t really think we have to worry about the fragmentation of our hobby market. I&#039;m very pleased that at the current time I can choose the right rule set and the right figures and the right terrain to suit my tastes, rather than feeling obliged (for example) to use rules I don&#039;t like because everyone else uses them. It always raises a smile when I see the words &#039;official&#039; used on a website or forum in regard to a ruling or army list. &#039;Official&#039;? So what? Who cares! I will wargame how I want. Army lists? Who needs &#039;em.

Those manufacturers with good products, good customer service and good marketing skills will do well, others may falter. But the hobby seems pretty healthy at the moment. As you say, there is no way to reduce the &#039;problem&#039; of excessive choice anyway, so let&#039;s enjoy it while it lasts. It is part of the hobby at the present time and should be seen as such. In fact, I have a feeling it will be a continuing part of the hobby and choice may well continue to expand into the foreseeable future. Lovely!

Best wishes, Keith.</description>
		<content:encoded><![CDATA[<p>Well done Henry. One of the wittiest bits of wargames writing I&#8217;ve read in a long time. </p>
<p>I don&#8217;t really think we have to worry about the fragmentation of our hobby market. I&#8217;m very pleased that at the current time I can choose the right rule set and the right figures and the right terrain to suit my tastes, rather than feeling obliged (for example) to use rules I don&#8217;t like because everyone else uses them. It always raises a smile when I see the words &#8216;official&#8217; used on a website or forum in regard to a ruling or army list. &#8216;Official&#8217;? So what? Who cares! I will wargame how I want. Army lists? Who needs &#8216;em.</p>
<p>Those manufacturers with good products, good customer service and good marketing skills will do well, others may falter. But the hobby seems pretty healthy at the moment. As you say, there is no way to reduce the &#8216;problem&#8217; of excessive choice anyway, so let&#8217;s enjoy it while it lasts. It is part of the hobby at the present time and should be seen as such. In fact, I have a feeling it will be a continuing part of the hobby and choice may well continue to expand into the foreseeable future. Lovely!</p>
<p>Best wishes, Keith.</p>
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		<title>Comment on Sell your what? by battlegames</title>
		<link>http://battlegames.wordpress.com/2008/12/10/sell-your-what/#comment-404</link>
		<dc:creator>battlegames</dc:creator>
		<pubDate>Fri, 26 Jun 2009 09:51:09 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=135#comment-404</guid>
		<description>Judy Ann, thank you for your message. Obviously, with the ulcers in addition to the cellulitis, your case has been much worse than mine. I wish you a speedy and fill recovery.</description>
		<content:encoded><![CDATA[<p>Judy Ann, thank you for your message. Obviously, with the ulcers in addition to the cellulitis, your case has been much worse than mine. I wish you a speedy and fill recovery.</p>
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		<title>Comment on Sell your what? by Judy ann</title>
		<link>http://battlegames.wordpress.com/2008/12/10/sell-your-what/#comment-403</link>
		<dc:creator>Judy ann</dc:creator>
		<pubDate>Fri, 26 Jun 2009 03:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=135#comment-403</guid>
		<description>Thank you for this story. My daughter found it after me suffering with this condition for over a year now, with no help from doctors and now her son, father in law and husband have it. Our infection started in the sinus cavity, and spread from there causing first ulcers and then cellulitis.  We have to use an ointment called bactroban (an antibiotic) on q-tips in our nasal cavity to try and kill the original infection.  

I have gained over 80 pounds of water weight, and have been on a water pill for over a year now, and cannot urinate without it.  I have massive scars from the ulcers, the water was so much more than my skin could handle, that the water leached out of my skin as if I were bleeding, but it was not blood. The ulcers have taken over a year to heal and some have still not healed, and have the sorest scars left behind, as if there is no skin there. I started taking echinechia, a herb used for the immune system, and it has helped the fire and redness, but have no feeling left in my feet and ankles, and still have about 10 pounds of water I carry all the time.

God bless, hope you get better and stay better.  This is very contagious!</description>
		<content:encoded><![CDATA[<p>Thank you for this story. My daughter found it after me suffering with this condition for over a year now, with no help from doctors and now her son, father in law and husband have it. Our infection started in the sinus cavity, and spread from there causing first ulcers and then cellulitis.  We have to use an ointment called bactroban (an antibiotic) on q-tips in our nasal cavity to try and kill the original infection.  </p>
<p>I have gained over 80 pounds of water weight, and have been on a water pill for over a year now, and cannot urinate without it.  I have massive scars from the ulcers, the water was so much more than my skin could handle, that the water leached out of my skin as if I were bleeding, but it was not blood. The ulcers have taken over a year to heal and some have still not healed, and have the sorest scars left behind, as if there is no skin there. I started taking echinechia, a herb used for the immune system, and it has helped the fire and redness, but have no feeling left in my feet and ankles, and still have about 10 pounds of water I carry all the time.</p>
<p>God bless, hope you get better and stay better.  This is very contagious!</p>
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		<title>Comment on Wargamers&#8217; cheese by Tim</title>
		<link>http://battlegames.wordpress.com/2009/06/12/wargamers-cheese/#comment-400</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Thu, 18 Jun 2009 11:13:18 +0000</pubDate>
		<guid isPermaLink="false">http://battlegames.wordpress.com/?p=193#comment-400</guid>
		<description>I&#039;m seriously allergic to cheese so where does that leave me?

I can only suggest its why I have what must be the smallest lead pile known to the wargaming world…</description>
		<content:encoded><![CDATA[<p>I&#8217;m seriously allergic to cheese so where does that leave me?</p>
<p>I can only suggest its why I have what must be the smallest lead pile known to the wargaming world…</p>
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